Falcon 4.0 Operation Desert Storm Theater (ODS)
Background of Operation Desert Storm.
August 2nd, 1990 the dictator of Iraq, Saddam Hussein invaded Kuwait after
accusing Kuwait leaders to oil price manipulation which supposedly would
have cost a millions USD in a month to Iraq. Western nations were shocked,
at first there was no direct statements from the US leaders about this
dreadful act. Soon after a meeting between Margaret Thatcher (UK prime
minister) and George Bush (US president), the policy got tough on Iraq.
President of United States of America quoted saying "This will not stand..."
It was not long after that when US troops started to move into the Saudi
Arabia with intentions of making sure Saddam wont come further south and
invade Saudi Arabia too. The was called Operation Desert Shield.
The U.N. Security Council demanded Iraq's withdrawal and imposed sanctions,
but to no avail. U.S. President George Bush began working to form an international
coalition against Iraq. By mid-January 1991, that coalition included 39
nations and a military colossus of 670,000 troops, 200 warships and the
world's most state-of-the-art military equipment. The U.N. Security Council,
meanwhile, had authorized "all necessary means" to remove Iraq from Kuwait
if they had not voluntarily withdrawn by January 15th 1991.
At the night of January 17th, 1991 Allied Aircraft took off from bases
around Saudi Arabia, in Carriers at the Gulf and base in Diego Garcia
with the destination: Iraq. At 02:38am local Zulu time, the first bomb
of Operation Desert Storm was dropped by F-117 stealth fighter and the
rest, is history...
Desert Storm Theater
How would you like to join Allied forces in the Gulf and fly sorties against
the Iraqi dug in troops all over the Iraqi soil? Dropping bombs on strategic
targets, hammering ground forces, destroying airfields and command & communication
sites. You will fly missions from Saudi Arabia on historic bases like
the real pilots did, you will fly over the heavily defended city of Baghdad
as well as Kuwait & Basra. You will sweep the endless desert terrain in
search of the scud launchers that were considered so much threat to Israel.
All this on PMC "Operation Desert Storm" theater to Falcon4.
PMC TFW Operation Desert Storm Theater is a tribute to the men and women
of the Coalition forces in Desert Shield and Desert Storm. We aim for
the realism with intentions to produce the best Iraq-Kuwait-Saudi landscape
with historical unit placement, like the Scuds, EW radar's etc.
Size and Coordinates
This is 128 segment theater. Theater region is four times the size of Korea as we cannot model
accurate historical scenario in the smaller theater size. Even this 128
theater gives us some limitation as couple of important airbases in Saudi
Arabia did not make into the area. However this is very good selection
for the middle east. (Click image for larger shot)
(Nautical Miles): 1104.75 x 1104.75
Resolution: 0.134858 Nautical Miles
Centered on: Lat 31 Long 43
NW: Lat 40.2063 Long 30.9456
NE: Lat 40.2063 Long 55.0544
SW: Lat 21.7937 Long 33.0851
SE: Lat 21.7937 Long 52.9149
Highest point: 17151ft
ODS contains totally new tileset. The basic terrain is plain
desert which has of course desert city, road, river and coastline tiles. Then we have the lush arable land and other areas nar Tigris river etc. Next when we move to higher grounds we have light colored mountain textures
with all the necessary features. Lastly we have dark colored mountain
textures for the highest elevations on mostly Iran, Turkey etc.
The campaigns we feature is Historical Operation Desert Storm year
1991 conflict with Iraq. Second campaign is fictional "Black Phoenix"
which is full out war between Saudi Arabia/Coalition Vs Iraq/Iran. Iran vs Iraq war campaign is also included. The
objectives are created by the standard method from DCW data and all landmarks
should be in their correct places in the theater. We run approximately
12000 objectives including all bridges and factories, radar sites, sam
sites and other important "targets". The objectives are same for all campaigns and Tactical
The tiling is made by CATE supported by few human tilings on major
cities. Some parts there might be some errors on coast line cities, some
bridges might be two close to each other. Also transition from one terrain
type to another with roads and rivers or cities might cause some bad tiling.
However overall these errors are not that distract the player too much.
We will fix these small errors in the future.
Voices for Air Traffic Controllers are default Korean. No ODS specific
sounds have been added, yet. Airbases should have correct TACAN channels
for navigation according to real world data.
Flight Scheduling is slow or perhaps even non existing on historical
1991 ODS campaign due the reason that the squadrons are placed according
to historical data. It might be that we must move them around for better
gameplay in falcon, but so far it uses historical placement. The Black
Phoenix campaign uses same placement but does indeed have more enemy activity
from Iranian side at least. One important note is that even the manual
instructs you to change PAK priorities (using old image's) please use
the Set by HQ button! If you change PAK's yourself even the default Korean
campaign slows down on its activity, same here with ODS. Anyways please
keep on posting reports on the squadrons you detect that aren't scheduling
Seamless one click exe installer, installs ALL necessary theater files
without user input. Uninstalls the theater completely without damaging
any original Falcon files or other theaters. Theater can be switched from
the in game Theatres menu. You can have multiple theaters installer at
the same time.
New User Interface graphics including AWACS map for TE/Campaign and new
Kneemap for in-flight.
Theater specific historical Aircraft / Vehicle skin set made by fine
skin artists of Falcon 4 scene.
Completely new tiles! No old Korean textures were used in ODS terrain,
all brand new tiles to create that desert look of Middle East. There are
about 230 tiles currently and the desert look is clean and simple without
too much "clutter". Desert, and two types of Mountains for higher
altitudes are included.
Version and Download
ODS v0.7.1 has been released, you can find it from our Falcon 4 Downloads page.
Remember, this is community effort, any comments, feedback, realism data
or maybe some graphic's editing etc you can share us will get this theater
completed in shorter time. All input is very welcome, so don't hesitate
to contact us!